![]() ![]() I will write another post some day about sourcing materials for kits.Īnyway! We don’t actually have any Breakout-branded kits all of ours are “open-sourced,” meaning we got them from Amazon and the like. Our school library has enough locks and materials for 3 Breakout kits (our librarians are awesome), but I have started putting together my own piece by piece. I start a Google Doc and make a list of all the locks and materials I have access to or want to use in the game.to help X character find Y thing that she wants, you must open the box with all the locks on it). If you are teaching novellas or other extended stories, it would be really cool to do a Breakout that not only asks about the story but simulates or extends an aspect of the plot (e.g.I am doing a game for my Latin I classes for final exam review, and that one is pretty much just reviewing what we’ve done this year. For the game I did at Convention, I was aiming for something that would have mass appeal, so I went with mythology. I figure out what I want the theme/story of the game to be.You are welcome to use or adapt this game in any way you want I took some portions of this game from games published on the Breakout site. If you want to “follow along” with a real game I wrote, here is the Google Drive folder for the game I ran at GJCL Convention. My step-by-step process of writing a Breakout game is below. A couple of things to keep in mind: I am not a “pro” at this (having only written a few games so far), and there are many things I want/need to improve with this kind of activity. I had a couple of people ask me if I would send them some info about how to do these games, which is why I am writing this post. We had to limit it to 24 people per session, and when we showed up half an hour before the session to set up, we saw that there were already 24 kids (and apparently they had been there for some time), and they were turning other kids away to keep their spot in line. The Breakout game we did at GJCL Convention was a hit (I think). I’m not sure at this moment how you would let the kids know what order to put the letters in, but you could always have them do trial and error.Īrmored Penguin also lets you create info-gap crosswords, where Student A has one half of the crossword and Student B has the other half, so it could be fun to give them one half of the crossword early in the game and the other half later in the game. You could circle certain boxes on the puzzle and somehow have these represent a password or lock solution. ![]() This can lead them to a password-protected document or website or it could open a word lock – just make sure that you have the correct letters on the word lock to make this work. ![]() They will think they should just add the numbers up, but they are really looking for the letters that appear in the box of that number. Students find a clue that says something like 1,6,13,16.Figure out how you are going to use the puzzle to lead to a clue.Is it your very first clue? Is it inside a 3-digit lockbox or another box that students have to open? If you can create digital crosswords, do students scan a QR code to get there? Figure out where in the game the puzzle will appear.Here’s a link to the one I just made that inspired me to make this post. Make a crossword puzzle, either by hand or using a site like Armored Penguin.I am always looking for new clues for Breakout Edu, and as I was making a vocabulary crossword for one of my classes, I had an idea about using these activities in a Breakout game. I am 200% sure someone else has already come up with this idea, but I wanted to write it down before I forgot, and it might help someone else. ![]()
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